
- STAR TREK BRIDGE COMMANDER SHIP MODS FOR MAC
- STAR TREK BRIDGE COMMANDER SHIP MODS INSTALL
- STAR TREK BRIDGE COMMANDER SHIP MODS MOD
It's quite rough, and should be considered a program in beta.Ĭonsole Tracker, by USS Frontier.

ScanBC, an abandoned project started by USS Sovereign. Keep an eye out during extraction and verify you aren't getting case duplicates. Generally, case error issues are just a pain in the arse.

STAR TREK BRIDGE COMMANDER SHIP MODS INSTALL
Case errors will normally crash the game entirely in wine, and having Console Tracker in your install will allow you to more rapidly identify and correct such errors.
STAR TREK BRIDGE COMMANDER SHIP MODS MOD
Keep in mind that you may come across case errors when installing or self-modifying mods, ships, or other mod content. If you do get the Black Screen of Death though, it can be handled as usual. Keep in mind that this may have odd effects on game play, depending on several factors such as distro, wine version, other programs running, modules loaded, etc. It is thus a good idea to run the game from terminal, as this will prevent wine from closing immediately and allow you to better troubleshoot these types of issues. The graphics did go a little smoother that 1.4.1 (after rc6).īridge Commander installs and updates to 1.1 without problems from original disc.įor good or ill, the old Black Screen of Death will not normally come up, but will instead tend to crash the game entirely while in wine. I also added vertex blending to this wrapper, built it on my own system, and ran it. You'd need a python and C compiler system, along with a 3dblend\render app like maya, to make extreme edits with any accuracy (although some can be done to the text of the pyc files themselves as long as they are small edits, and they only work in quick battle without BCsupermod which of course is a separate variant and requires a completey separate installation of the game). They systems editor is great (for adding weapons systems etc to a ship file), and bcut is functional to an extent.
STAR TREK BRIDGE COMMANDER SHIP MODS FOR MAC
Alsa is best sound that is non-system native for me, oss is okay, but native sound is best if you match that, for mac is core audio. I also put in the python interpreters and filetype descriptor dlls from wine tricks, vbrun6, wsh5.6 for c and then for J, and wsh-host 5.7, common controls (both files), d3d9, fonts, and set renderer to opengl. net 3.5, so it is pretty flawless even with editors, though some of the renderers are still buggy for many things, even if they allow small edits. net should start with 1.1 then install each until you get to your highest installable (you may need to restart your machine once or twice, as the caching can prove buggy) I was up to.

Higher wine engines than 1.4.1 do not show the models correctly, and with XQuartz, you need to either set this as a custom exe in wineskin with overridden graphics set to current resolution, turn of window decorations, and set latest wineskin to se system based XQuartz (download it from their open source site for 10.7 lion) or you need to have those graphics settings for the main app (which I point to Nothing.exe in wineskin so it opens the app settings dialogues). I have been dying to try the BC Supermod version, but so far Kobayashi Maru is the only one tested and, from what I've seen, is functional even on a 256mb card like mine. You need 512mb or higher for high graphics settings, but medium works with a crash every few hours Everything with a few quirks relating to memory hungry graphics
